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"2025 Amiga Programming Through AmiBlitz"

Embracing an Amiga microcomputer is akin to greeting the Shoggoth entity: none can emerge untouched by its encounter. Thirty-two years later, [Neil] from The Retro Collection...

Programming Amiga Systems in 2025 Using AmiBlitz
Programming Amiga Systems in 2025 Using AmiBlitz

"2025 Amiga Programming Through AmiBlitz"

In the realm of retro computing, the Amiga platform continues to thrive, and at the heart of this resurgence is AmiBlitz3, an Amiga-specific programming language and development environment.

Ascending from the roots of BlitzBasic 2 for AmigaOS 3.x, AmiBlitz3, maintained by Sven aka honitas, is not only maintained but actively supported and used for Amiga development in 2025. The project, available on GitHub, boasts an improved Integrated Development Environment (IDE), and recent updates and tools based on AmiBlitz3 have been released, demonstrating ongoing community engagement.

AmiBlitz3 is more than just a simple continuation of its predecessor. It's a vibrant, evolving tool that remains relevant for Amiga programming. Instructional content and game templates are readily available to help developers get started quickly. In fact, REDPILL Game Creator, a project that recently updated to use AmiBlitz 3.10.0, attests to its active use in game development.

The community surrounding AmiBlitz3 is not merely passive. They actively contribute to its growth, creating templates and samples, such as the "North" game template released in August 2025. This active content creation is a testament to the vitality of the Amiga development scene.

For those new to AmiBlitz3, a video provides a comprehensive guide to get started. Meanwhile, others are reproducing PCBs to keep vintage Amiga hardware operational, and a group of people are even working on writing new operating systems to keep these vintage machines alive.

BlitzBasic, the language from which AmiBlitz3 descends, had a distinguished pedigree. It was fast enough to be billed as the next best thing to C for the Amiga, and it even powered the best-selling 1993 game Skidmarks.

Intriguingly, the spirit of Commodore, another iconic name in the retro computing world, seems to be experiencing a resurgence. Reports suggest that Commodore, once bankrupt, has risen from the sunless depths. Whether this is a symbolic or literal revival remains to be seen, but it certainly adds to the excitement in the retro computing community.

Among the community, there's a notable figure - Neil from The Retro Collective. He expresses a desire to create a game for the Amiga in 2025 CE, comparing the process to a crossword puzzle.

In this era of artificial intelligence, tools like LLMs, such as ChatGPT, can assist in various tasks. For the vibe-coders, these tools can help learn niche languages for game development, without asking for code, but by requesting techniques and pseudocode.

As we move forward, it's clear that the Amiga platform and its associated tools, like AmiBlitz3, continue to captivate developers and enthusiasts alike, keeping the spirit of retro computing alive and well.

AmiBlitz3, a contemporary and evolving tool for Amiga programming, has seen active contributions from the community in the form of instructional content, game templates, and even the creation of new PCBs to keep vintage Amiga hardware functional.

The vitality of the Amiga development scene is further demonstrated by the ongoing advancements in technology, as projects like AmiBlitz3 are increasingly being utilized for modern applications, such as game development with REDPILL Game Creator.

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