Unique, homemade indie video game offers an unseen gaming experience
FlestFest: A Vibrant Indie Game by Akunaee
Get ready for an exciting journey with FlestFest, an upcoming indie game developed by Akunaee. This game offers a unique blend of captivating visuals and engaging gameplay mechanics.
Origins of FlestFest
FlestFest was born as a creative outlet for Akunaee, who was previously employed in the gaming industry. The developer started working on the game during their nine-to-five job, driven by a passion for creating something truly special.
Gameplay Overview
In FlestFest, players assume the role of Ruby, a young girl trapped in an old, gigantic, and peculiar castle. The map of the game is designed in a metroidvania style, featuring large and diverse interconnected areas. The core gameplay focuses on puzzles, platforming, and stealth as players progress through the castle, aiming to complete puzzles and challenges to escape.
Artistic Approach
The game is handcrafted, with every frame being hand-drawn. The characters and environments are stylized with bold outlines and vibrant palettes, offering an almost papercraft look with very smooth animation. The map of FlestFest is animated mainly on twos in Clip Studio Paint, one of the best animation software options.
Inspiration Behind FlestFest
Akunaee took inspiration from games like Abe's Exoddus/Oddysse and Resident Evil for FlestFest. The objective of the game is to complete puzzles and challenges to escape the castle, with bizarre threats lurking around every corner.
Following the Progress
If you're interested in following the progress of FlestFest, you can do so on its subreddit. Akunaee has shared some early sketches of the character, Ruby, from FlestFest, offering a glimpse into the game's artistic direction.
In conclusion, FlestFest promises to be an exciting and visually appealing game that captures the essence of a lively festival while offering a unique and engaging gaming experience.
- The artistic direction of FlestFest, driven by Akunaee's passion, is reflected in its hand-drawn frames with bold outlines and vibrant colors, reminiscent of papercraft art.
- Akunaee's inspiration for FlestFest comes from classic games like Abe's Exoddus/Oddysse and Resident Evil, where the objective is to complete puzzles and challenges to escape, amidst bizarre threats.
- For the animation of the game, Clip Studio Paint, a renowned animation software, is used, providing smooth movements across the animated map.
- The indie game, FlestFest, developed by Akunaee, has been ingeniously designed with a map in a metroidvania style, featuring vast and varied interconnected areas.
- FlestFest, like a vibrant festival, aims to deliver a captivating gaming experience with its unique blend of engaging gameplay mechanics and visually striking elements.
- Akunaee, despite previously being employed in the gaming industry, found their creative outlet in developing FlestFest, fueled by a burning desire to create something truly special.
- In FlestFest, players navigate as Ruby, a young girl trapped in an old, peculiar castle, requiring them to solve puzzles, traverse platforms, and develop stealth skills to ultimately escape.
- Keep up with the development of FlestFest by following its subreddit, where Akunaee shares updates, such as early sketches of the game's main character, Ruby.